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Showing posts from August, 2026

Patch 1.43 8/22/2026

 Patch 1.43 8/22/2026 mahogany items don't match guides FIXED bank remaining open when walking away via any method except world clicks  FIXED buggy gate state sometimes failing to walk you through after opening FIXED kc stays up when logout needs fix FIXED kc bug FIXED flying due to ground holes FIXED apothecrafting level mismatch FIXED electroforge bug on high tier smithing FIXED patched some rendering issues with Scuttles cave

Patch 1.42 8/17/2026

 Patch 1.42 8/17/2026 Fixed issue where bank would stay open if walking away via other methods Fixed bug with kill counter at County Fixed bug with crafting recipe not working Fixed bug where Electroforge was attributing the wrong value to ore, resulting in potential bug. Fixed several walls and ground colliders that could result in gaps in the terrain, causing several bugs Fixed buggy placement of Ore on Mount Shelf Fixed visual bug with arrows in skill guide Added venom glob, and venom sword to skill guides Fixed bug where Gauntlet Boxes are treated as unstackable in the bank Fixed bug with player owned shops where stackables came in unstacked All items bought from player owned shops are now Notes Fixed bug with shop order for player owned shops

Update 8/13/2026 Patch 1.41

 Update 8/13/2026 Patch 1.41 >Fixed bug where gauntlet box would incorrectly read an empty inventory as full >Fixed bug where npc meant to be hidden during quest step was shown >Fixed bug where opening a gauntlet box would outline the slot it was in >Fixed bug where following a player would keep teleporting >Fixed bug where grass settings don't apply properly on load visually >Adjusted some loot tables >Fixed bug with new options menu not closing on logout >Fixed bug with note showing/stack/drag item showing on mobile when not clicking stuff >Fixed bug where noted items could be crafted together in some cases >Added quest icon by Aldric that was missing >Patched some misc bugs with npc spawns/deaths/loot >Patched bug where music was not playing in the desert

8/10/2026 Update 1.4 Dungeons, Agility Gauntlet, Venom, and more!

Update 1.4 — Dungeons, Agility Gauntlet, Venom, and More! This is a big one. New areas, new NPCs, a new status mechanic, reworked pathfinding, a fresh quest, and a pile of quality-of-life fixes. Here's everything in 1.4. New music track:  "A dry heat" By Marcipu, ⚔ New Areas Unnamed Dungeon (name it for us — suggestions welcome!) Our first vertical area — a brand new zone underground, with tiers of monsters to fight and explore through as you go deeper. Beware the venom... The Agility Gauntlet Located far southeast in the Elazarian Desert. Several stages, one-way shortcuts, and a new NPC waiting to reward your progress at the end of each run. Do you have the skill and smarts to make it through? Coming Soon: Work has started on El Cha'rem — stay tuned. ★ New NPCs Aldric — An old fellow with knowledge of something he's lost. Find him in Keeneye Forest and strike up a conversation — he'll reward an adventurer willing to help. Edwin Turner (updated) — If ...