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Patch 1.44 Update 9/26/2026

  Patch 1.44 [9/26/2026] Fixes & changes Gameplay Fixed NPCs running in place. Fixed spam clicking causing unintended behaviour in fishing, mining, tree cutting, combat, and bottle filling. Fixed your character occasionally stopping slightly off a tile position, most noticeable at lower frame rates. You should now always snap to the tile. Fixed projectiles sometimes not rendering, which with some projectiles could cause a faux disconnect. Fixed releasing a tap or click that started on an unclickable object from triggering a click on the ground behind it. Fixed a bug with aggression/attacking failing to target players who aren't the host. Minor network changes for a smoother experience. Kill counter Killing a boss solo should reliably record your best time and count a kill. Killing a boss as a team should reliably count a kill for each player and record the best time. Killing a regular NPC should count a single kill, whether you are the host or not. Killing an NPC ...

Patch 1.43 8/22/2026

 Patch 1.43 8/22/2026 mahogany items don't match guides FIXED bank remaining open when walking away via any method except world clicks  FIXED buggy gate state sometimes failing to walk you through after opening FIXED kc stays up when logout needs fix FIXED kc bug FIXED flying due to ground holes FIXED apothecrafting level mismatch FIXED electroforge bug on high tier smithing FIXED patched some rendering issues with Scuttles cave

Patch 1.42 8/17/2026

 Patch 1.42 8/17/2026 Fixed issue where bank would stay open if walking away via other methods Fixed bug with kill counter at County Fixed bug with crafting recipe not working Fixed bug where Electroforge was attributing the wrong value to ore, resulting in potential bug. Fixed several walls and ground colliders that could result in gaps in the terrain, causing several bugs Fixed buggy placement of Ore on Mount Shelf Fixed visual bug with arrows in skill guide Added venom glob, and venom sword to skill guides Fixed bug where Gauntlet Boxes are treated as unstackable in the bank Fixed bug with player owned shops where stackables came in unstacked All items bought from player owned shops are now Notes Fixed bug with shop order for player owned shops

Update 8/13/2026 Patch 1.41

 Update 8/13/2026 Patch 1.41 >Fixed bug where gauntlet box would incorrectly read an empty inventory as full >Fixed bug where npc meant to be hidden during quest step was shown >Fixed bug where opening a gauntlet box would outline the slot it was in >Fixed bug where following a player would keep teleporting >Fixed bug where grass settings don't apply properly on load visually >Adjusted some loot tables >Fixed bug with new options menu not closing on logout >Fixed bug with note showing/stack/drag item showing on mobile when not clicking stuff >Fixed bug where noted items could be crafted together in some cases >Added quest icon by Aldric that was missing >Patched some misc bugs with npc spawns/deaths/loot >Patched bug where music was not playing in the desert

8/10/2026 Update 1.4 Dungeons, Agility Gauntlet, Venom, and more!

Update 1.4 — Dungeons, Agility Gauntlet, Venom, and More! This is a big one. New areas, new NPCs, a new status mechanic, reworked pathfinding, a fresh quest, and a pile of quality-of-life fixes. Here's everything in 1.4. New music track:  "A dry heat" By Marcipu, ⚔ New Areas Unnamed Dungeon (name it for us — suggestions welcome!) Our first vertical area — a brand new zone underground, with tiers of monsters to fight and explore through as you go deeper. Beware the venom... The Agility Gauntlet Located far southeast in the Elazarian Desert. Several stages, one-way shortcuts, and a new NPC waiting to reward your progress at the end of each run. Do you have the skill and smarts to make it through? Coming Soon: Work has started on El Cha'rem — stay tuned. ★ New NPCs Aldric — An old fellow with knowledge of something he's lost. Find him in Keeneye Forest and strike up a conversation — he'll reward an adventurer willing to help. Edwin Turner (updated) — If ...

5/27/2026 HUGE Update! it's PVPing time. Network upgrades, gear, and more!

  Update 1.3 — PVP, New Gear & More ⚔️ PVP is here! Current PVP Zone: Brawling Grounds (found north of the Elazarian Desert) Rules (subject to change based on feedback): You may only attack another player while both of you are within a PVP zone. If you die within a PVP zone, all items drop to the ground. No combat level restrictions — anyone can attack anyone. The zone operates as multi-combat for PVP purposes. ⚠️ Enter at your own risk. New Area: The Brawling Grounds Work in progress — more to come! Entirely PVP-enabled. If you're in this region, you can be attacked at any time. You'll know you've arrived when you spot the Skulls n' Bones. Region edges are marked on the map with labels like "Danger to the east" . Upon entering, an icon with a Skull and Bones will appear on the left side of your screen. Also found here: Pulsait Ore , The Mystehn Tree , and Chinook Salmon fishing. 🐟 New Fish: Chinook Salmon Heals 18 HP with ha...

The *Ehnheration* Update! UPDATE 1/24/2026

 The Ehnheration Update! & General Improvements Hey Ehnherators! Edit here. Big big update. Ehnheration [The skill!] is finally getting it's upgrades. NEW CONTENT Staffs Added! The Pine Staff finally has successors! Following the Bow's wood progression with unique properties: There are now Pine, Crude, Standard, Refined, Attuned, Charged, Resonant, Harmony, Yucca, Calibrated, Surging, and Mystehn Staffs! The Mystehn Staff (level 80 Ehnheration) boasts +7 damage and +60 Ehnheration boost - a force to be reckoned with. Crafting: Crude to Harmony require logs + Bone fragments (5-35). Yucca onwards require Coal Ore (5-30). New Bervavos! - Storm Sphere - upgraded Energy Sphere, completing the Sphere trio [Energy>Nature>Storm] - Fire Line buffed to compensate - Magma Line and Core Line added - Spheres use Bone fragments, Lines use Coal - Two more tiers coming soon (3 levels each) plus new Utility Bervavos! >Small rebalance- Electroforge now takes 16 fragments, and is unl...