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Showing posts from March, 2025

UPDATE: 3/26/2025

What's changed?  - Bug Fixes:     - Fixed multiple enemies attacking outside of multi-combat zones.     - Fixed right-click/long-tap "Talk to NPC" not moving the player.     - Fixed inventory text resizing issue when moving items.     - Fixed all items technically existing at spawn, causing random "Pick up [itemname]" prompts.     - Fixed banks being visible on load (banks are new!).    - Various little bug fixes you won't notice but I will forever lol. - World Updates:     - The area near the big lake now fully feels like a beach—sandy and fitting the aesthetic! Crabs being there makes sense now.   - Major Features:     - New Quest System with the first real quests!     - Banks are in!     - Sound effects & music system (WIP)       - SFX by me & my brother.       - Music by me or c...