UPDATE: 8/29/2024 [PC + Android] What's changed: Several bug fixes - hopefully including: Several instances of crashes/freezes due to certain errors. Brand new loading system [Load up the game - the load time should be way faster now!] New dynamic enemy/tile loading system . WIP. Please use the bug report feature in game if you find any bugs or experience any unusual lag. Combat tweaked. To go into explicit detail here would be silly. But in short, Defence defends better, calculations have been adjusted, armor bonuses are more straightforward, enemies are less dumb, and die better. Also of note - The player can be clicked through now!!! Hitboxes adjusted New options coming - check it out. You now have hair! one type for now but you can change the color to be any color you wish! In the Options menu you can access the customizer, and the change is live for new saves/accounts. [so you can choose from the Tutorial as well]. UI tweaks for mobile. Also in general. but mobile UI should ...
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Showing posts from August, 2024
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[adding to blog for historic purposes] [original date of earliest hotfix listed is May 2024] UPDATE [August 19th 2024]: many QOL changes, especially for android. HP bars only show when in combat/hp below max etc etc. fixed long tap in inventory [hopefully]. should work consistently and also not extend outside the screen. UPDATE: a LOT added. download the latest file to playtest the newest version! HOTFIX: Treecutting broke in the previous update. fixed now! HOTFIX/NERF: Enemies on tutorial island could hit 5s!! max is now a 2.